2D Pixel Adventure game being developed on the Construct 2 Engine.
Current Objectives:
- The goal to be an independent title
- Currently working on a presentable Demo to gain further funding for the game.
Goals For Product:
- Break the “your first game will suck” myth
- Develop game production skills and understand the entire pipeline
- Improve as a designer and strengthen my creative problem solving abilities
- Sell 15,000 units upon release and apply the growth over-time model
- Test my steel against the eternal flame and strengthen my discipline/willpower
- Acquire more resources to continue to build independently
Visit the games Devlog here.
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